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Propagation Engine 1.0

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Downloads: 134
Released: Oct 23, 2010
Updated: Oct 23, 2010 by LM01_Project
Dev status: Stable Help Icon

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Release Notes

The Propagation Engine is able to model simple nearest-neighbour networks over linked nodes using a specified set (or series) of rules and entities. The rules determine how a specified entity can propagate through the ecosystem nodes, and spread (or multiply) within the nodes.
The representation of the ecosystem and entities within the Propagation Engine is highly generic (and even abstract in some regards), but the implementation can be designed and realised to represent both simple systems and entities, as well as, specific and complex systems and entities. To a large degree, the functionality of Propagation Engine base implementation has been minimised in order to maximise the performance and flexibility of a fully implemented engine; For non-trivial developers it should be considered more like a Framework than an engine.

Please note: Propagation Engine is Licensed under MS-RL

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