Project Description
Propagation Engine is a C# .NET propagation framework which is designed to simulate various types of entities in a linked nearest-neighbor node-edge network environment using a specified set (or series) of rules and entities.

Propagation Engine is CLS-Complaint.

Further details may be found at: http://viralflux.animusgames.com/

Last edited Oct 23, 2010 at 10:40 AM by LM01_Project, version 4